While it’s easy to assume the worst when presented with this kind of news, Kato’s words may be cause for some genuine concern in this case. “We overhauled the game balance so that it would be easier for players closer to the feel of a classic Final Fantasy title,” he said. Speaking to Polygon in a recent interview, producer Hiroaki Kato stated the goal was to somewhat re-align XII with the rest of the series. Reportedly, Square Enix is taking great pains in rebalancing major aspects of the game, from the difficulty of some battles to various stats. Yet when it’s released on PlayStation 4 next year, it may not be the same game from ten years ago. There is, in theory, a lot of potential in Square Enix’s upcoming Final Fantasy XII remaster, The Zodiac Age.